Kia Ora,
Kia Ora,
I'm JAyme Ducommun
I'm JAyme Ducommun
I'm JAyme
Ducommun
Multidisciplinary Designer
Using User-Experience and Interaction to Develop Real World Impact




who am i?
I'm a New Zealand designer located in Sunshine Coast Australia. My life goal is to create connection and an impact with my work.
I'm a learner at heart and will never stop leveling up!
I'm a New Zealand designer located in Sunshine Coast Australia. My life goal is to create connection and an impact with my work.
I'm a learner at heart and will never stop leveling up!
Process
HOW I WORK
BRAINSTORM | RESEARCH
It all starts with a brainstorm and research. Understanding the problem and ideating a solution.This often includes being hands-on, surveying target audiences or finding inspiration
01
DESIGN AND DEVELOP
Taking the ideas and research to design and develop towards the solution.
02
PROTOTYPE
Prototyping to test ideas and the design, pulling all the previous steps together to create the final outcome. This often starts out rough before being built upon.
03
FEEDBACK
Recieve feedback from user-testing and team members, then using that feedback to enhance design choices, re-work flaws and allow for the final push into the polish zone.
04
REPEAT
No design process is the same; some projects need to go back to step 01, some projects go through with flying colours, or some projects don't follow this process at all. Design is fun that way.
05
BRAINSTORM | RESEARCH
It all starts with a brainstorm and research. Understanding the problem and ideating a solution.This often includes being hands-on, surveying target audiences or finding inspiration
01
DESIGN AND DEVELOP
Taking the ideas and research to design and develop towards the solution.
02
PROTOTYPE
Prototyping to test ideas and the design, pulling all the previous steps together to create the final outcome. This often starts out rough before being built upon.
03
FEEDBACK
Recieve feedback from user-testing and team members, then using that feedback to enhance design choices, re-work flaws and allow for the final push into the polish zone.
04
REPEAT
No design process is the same; some projects need to go back to step 01, some projects go through with flying colours, or some projects don't follow this process at all. Design is fun that way.
05
BRAINSTORM | RESEARCH
It all starts with a brainstorm and research. Understanding the problem and ideating a solution.This often includes being hands-on, surveying target audiences or finding inspiration
01
DESIGN AND DEVELOP
Taking the ideas and research to design and develop towards the solution.
02
PROTOTYPE
Prototyping to test ideas and the design, pulling all the previous steps together to create the final outcome. This often starts out rough before being built upon.
03
FEEDBACK
Recieve feedback from user-testing and team members, then using that feedback to enhance design choices, re-work flaws and allow for the final push into the polish zone.
04
REPEAT
No design process is the same; some projects need to go back to step 01, some projects go through with flying colours, or some projects don't follow this process at all. Design is fun that way.
05
BRAINSTORM | RESEARCH
It all starts with a brainstorm and research. Understanding the problem and ideating a solution.This often includes being hands-on, surveying target audiences or finding inspiration
01
DESIGN AND DEVELOP
Taking the ideas and research to design and develop towards the solution.
02
PROTOTYPE
Prototyping to test ideas and the design, pulling all the previous steps together to create the final outcome. This often starts out rough before being built upon.
03
FEEDBACK
Recieve feedback from user-testing and team members, then using that feedback to enhance design choices, re-work flaws and allow for the final push into the polish zone.
04
REPEAT
No design process is the same; some projects need to go back to step 01, some projects go through with flying colours, or some projects don't follow this process at all. Design is fun that way.
05
EXPERIENCE
What I do:
01
User Experience Research
UX Design
Finding target audiences weaknesses and following their user-journey to create a user-friendly experience.
01
User Experience Research
UX Design
Finding target audiences weaknesses and following their user-journey to create a user-friendly experience.
01
User Experience Research
UX Design
Finding target audiences weaknesses and following their user-journey to create a user-friendly experience.
01
UX Research
UX Design
Finding target audiences weaknesses and following their user-journey to create a user-friendly experience.
02
Market Analysis
Business
Utilising gaps in the market to find strategic business moves that enhance design ideas and create impact.
02
Market Analysis
Business
Utilising gaps in the market to find strategic business moves that enhance design ideas and create impact.
02
Market Analysis
Business
Utilising gaps in the market to find strategic business moves that enhance design ideas and create impact.
02
Market Analysis
UI / UX Designer
Utilising gaps in the market to find strategic business moves that enhance design ideas and create impact.
03
Interactive Design
UX/UI Design | Websites | Installations | Game Dev
Leveradging latest technology to create immersive and rememberable interactive digital experiences. Across a viriatie of displines such as websites / applications, game development and installations with programming skills in html, css, and C#.
03
Interactive Design
UX/UI Design | Websites | Installations | Game Dev
Leveradging latest technology to create immersive and rememberable interactive digital experiences. Across a viriatie of displines such as websites / applications, game development and installations with programming skills in html, css, and C#.
03
Interactive Design
UX/UI Design | Websites | Installations | Game Dev
Leveradging latest technology to create immersive and rememberable interactive digital experiences. Across a viriatie of displines such as websites / applications, game development and installations with programming skills in html, css, and C#.
03
Interactive Design
UX/UI Design | Websites | Installations | Game Dev
Leveradging latest technology to create immersive and rememberable interactive digital experiences. Across a viriatie of displines such as websites / applications, game development and installations with programming skills in html, css, and C#.
04
Illustrations
Character Designs | Art
Using pencil, paper and Photoshop to sketch and conceptualize visual ideas for inter-personal communication.
04
Illustrations
Character Designs | Art
Using pencil, paper and Photoshop to sketch and conceptualize visual ideas for inter-personal communication.
04
Illustrations
Character Designs | Art
Using pencil, paper and Photoshop to sketch and conceptualize visual ideas for inter-personal communication.
04
Illustrations
Character Designs | Art
Using pencil, paper and Photoshop to sketch and conceptualize visual ideas for inter-personal communication.
05
Graphic Design
Branding | Logo | Marketting
Using Adobe Suite software and Figma to develop branding, logo's and create marketting content.
05
Graphic Design
Branding | Logo | Marketting
Using Adobe Suite software and Figma to develop branding, logo's and create marketting content.
05
Graphic Design
Branding | Logo | Marketting
Using Adobe Suite software and Figma to develop branding, logo's and create marketting content.
05
Graphic Design
Branding | Logo | Marketting
Using Adobe Suite software and Figma to develop branding, logo's and create marketting content.
WANNA CREATE
TOGETHER ?