Kia Ora,

Kia Ora,

I'm JAyme Ducommun

I'm JAyme Ducommun

I'm JAyme
Ducommun

Multidisciplinary Designer

Using User-Experience and Interaction to Develop Real World Impact

who am i?


I'm a New Zealand designer located in Sunshine Coast Australia. My life goal is to create connection and an impact with my work.


I'm a learner at heart and will never stop leveling up!


I'm a New Zealand designer located in Sunshine Coast Australia. My life goal is to create connection and an impact with my work.
I'm a learner at heart and will never stop leveling up!


Process

HOW I WORK

BRAINSTORM | RESEARCH

It all starts with a brainstorm and research. Understanding the problem and ideating a solution.This often includes being hands-on, surveying target audiences or finding inspiration

01

DESIGN AND DEVELOP

Taking the ideas and research to design and develop towards the solution.

02

PROTOTYPE

Prototyping to test ideas and the design, pulling all the previous steps together to create the final outcome. This often starts out rough before being built upon.

03

FEEDBACK

Recieve feedback from user-testing and team members, then using that feedback to enhance design choices, re-work flaws and allow for the final push into the polish zone.

04

REPEAT

No design process is the same; some projects need to go back to step 01, some projects go through with flying colours, or some projects don't follow this process at all. Design is fun that way.

05

BRAINSTORM | RESEARCH

It all starts with a brainstorm and research. Understanding the problem and ideating a solution.This often includes being hands-on, surveying target audiences or finding inspiration

01

DESIGN AND DEVELOP

Taking the ideas and research to design and develop towards the solution.

02

PROTOTYPE

Prototyping to test ideas and the design, pulling all the previous steps together to create the final outcome. This often starts out rough before being built upon.

03

FEEDBACK

Recieve feedback from user-testing and team members, then using that feedback to enhance design choices, re-work flaws and allow for the final push into the polish zone.

04

REPEAT

No design process is the same; some projects need to go back to step 01, some projects go through with flying colours, or some projects don't follow this process at all. Design is fun that way.

05

BRAINSTORM | RESEARCH

It all starts with a brainstorm and research. Understanding the problem and ideating a solution.This often includes being hands-on, surveying target audiences or finding inspiration

01

DESIGN AND DEVELOP

Taking the ideas and research to design and develop towards the solution.

02

PROTOTYPE

Prototyping to test ideas and the design, pulling all the previous steps together to create the final outcome. This often starts out rough before being built upon.

03

FEEDBACK

Recieve feedback from user-testing and team members, then using that feedback to enhance design choices, re-work flaws and allow for the final push into the polish zone.

04

REPEAT

No design process is the same; some projects need to go back to step 01, some projects go through with flying colours, or some projects don't follow this process at all. Design is fun that way.

05

BRAINSTORM | RESEARCH

It all starts with a brainstorm and research. Understanding the problem and ideating a solution.This often includes being hands-on, surveying target audiences or finding inspiration

01

DESIGN AND DEVELOP

Taking the ideas and research to design and develop towards the solution.

02

PROTOTYPE

Prototyping to test ideas and the design, pulling all the previous steps together to create the final outcome. This often starts out rough before being built upon.

03

FEEDBACK

Recieve feedback from user-testing and team members, then using that feedback to enhance design choices, re-work flaws and allow for the final push into the polish zone.

04

REPEAT

No design process is the same; some projects need to go back to step 01, some projects go through with flying colours, or some projects don't follow this process at all. Design is fun that way.

05

EXPERIENCE

What I do:

01

User Experience Research
UX Design

Finding target audiences weaknesses and following their user-journey to create a user-friendly experience.

01

User Experience Research
UX Design

Finding target audiences weaknesses and following their user-journey to create a user-friendly experience.

01

User Experience Research
UX Design

Finding target audiences weaknesses and following their user-journey to create a user-friendly experience.

01

UX Research
UX Design

Finding target audiences weaknesses and following their user-journey to create a user-friendly experience.

02

Market Analysis
Business

Utilising gaps in the market to find strategic business moves that enhance design ideas and create impact.

02

Market Analysis
Business

Utilising gaps in the market to find strategic business moves that enhance design ideas and create impact.

02

Market Analysis
Business

Utilising gaps in the market to find strategic business moves that enhance design ideas and create impact.

02

Market Analysis
UI / UX Designer

Utilising gaps in the market to find strategic business moves that enhance design ideas and create impact.

03

Interactive Design
UX/UI Design | Websites | Installations | Game Dev

Leveradging latest technology to create immersive and rememberable interactive digital experiences. Across a viriatie of displines such as websites / applications, game development and installations with programming skills in html, css, and C#.

03

Interactive Design
UX/UI Design | Websites | Installations | Game Dev

Leveradging latest technology to create immersive and rememberable interactive digital experiences. Across a viriatie of displines such as websites / applications, game development and installations with programming skills in html, css, and C#.

03

Interactive Design
UX/UI Design | Websites | Installations | Game Dev

Leveradging latest technology to create immersive and rememberable interactive digital experiences. Across a viriatie of displines such as websites / applications, game development and installations with programming skills in html, css, and C#.

03

Interactive Design
UX/UI Design | Websites | Installations | Game Dev

Leveradging latest technology to create immersive and rememberable interactive digital experiences. Across a viriatie of displines such as websites / applications, game development and installations with programming skills in html, css, and C#.

04

Illustrations
Character Designs | Art

Using pencil, paper and Photoshop to sketch and conceptualize visual ideas for inter-personal communication.

04

Illustrations
Character Designs | Art

Using pencil, paper and Photoshop to sketch and conceptualize visual ideas for inter-personal communication.

04

Illustrations
Character Designs | Art

Using pencil, paper and Photoshop to sketch and conceptualize visual ideas for inter-personal communication.

04

Illustrations
Character Designs | Art

Using pencil, paper and Photoshop to sketch and conceptualize visual ideas for inter-personal communication.

05

Graphic Design
Branding | Logo | Marketting

Using Adobe Suite software and Figma to develop branding, logo's and create marketting content.

05

Graphic Design
Branding | Logo | Marketting

Using Adobe Suite software and Figma to develop branding, logo's and create marketting content.

05

Graphic Design
Branding | Logo | Marketting

Using Adobe Suite software and Figma to develop branding, logo's and create marketting content.

05

Graphic Design
Branding | Logo | Marketting

Using Adobe Suite software and Figma to develop branding, logo's and create marketting content.